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View Full Version : Capcom Fixing Lost Planet Demo Text Issue



Dark Drakan
11-29-2006, 03:18 PM
The Multiplayer Demo for Lost Planet was released onto the Xbox Live market on Thanksgiving but alot of people werent very happy that is suffered from the same text issue that Dead Rising did on a standard TV. The text was designed and viewed on High Defination ones in testing and designing and is way to small to make out on regular sets.

Capcom have promised to fix the issue before the actual games release in Jan however, which will please the people who havent yet got High Definition sets.

Statement said following: "Capcom is listening and taking our community to heart," a Capcom representative said, adding, "We have noticed the recent concern about the text size in Lost Planet for SDTV users, in particular the 'Elimination' mode of the multiplayer game where players' scores are displayed on the top left of the screen. We want to assure gamers that we have already implemented a solution for text display in Elimination, which will be reflected in the final game (although it's unfortunately not in the demo)." According to the representative, the final version of the game will automatically detect if the user is playing on a standard-definition set, and will adjust the font size on the Elimination mode's score display accordingly.

Capcom is also tweaking the way players are given their next objectives in the single-player game. The game will issue orders to players vocally as well as in text, and players can use the in-game PDA to refresh their memories on current objectives should they forget.